#include "stdafx.h"
#include "War3TypesAndConstants.h"
#include "War3StrID.h"
#include "Tileset.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CTileset::CTileset()
{
	//COLORREF: 0x00bbggrr
	tileColor = TS_COLOR_UNDEFINED;
	tileID = TS_STR_ID_UNDEFINED;
	tileName = TS_STR_NAME_UNDEFINED;
	tilePathingFlags = 0;
}

CTileset::~CTileset()
{

}
