Counter-Strike 1.6: Condition Zero (Ritual's Multiplayer Edition) - this is a modification of Counter Strike Condition Zero to make it like Ritual Entertainment's Xbox and Deleted Scenes version. Most of things were changed, including maps, skins, sounds and models.
If you are interested in content like this, keep following.
If you are interested in content like this, keep following.
List of changes
CS: Condition Zero: Project: Ritual
Version 1.0 (Version S)
Version 1.0 (Version S)
1. Overview:
Condition Zero Project: Ritual is a project that brings Ritual Entertainment assets to Condition
Zero. Some stuff were taken from Ritual Entertainment's version (Deleted Scenes) but was altered
due to some reason in the release and 1.2 patch:
Condition Zero Project: Ritual is a project that brings Ritual Entertainment assets to Condition
Zero. Some stuff were taken from Ritual Entertainment's version (Deleted Scenes) but was altered
due to some reason in the release and 1.2 patch:
- Maps were modified for better performance
- Some of them were discarded (few were added back with the update)
- Weapon skins were edited to match with CS 1.6 style (Deagle, AWP, etc.)
- Same done for sounds (In vanilla CZ, they sound more like enhanced CS 1.6)
This pack undoes Turtle Rock Studios' involvement with Ritual's stuff and also adds more stuff
that weren't included with the game. These changes are:
that weren't included with the game. These changes are:
- Xbox and Beta CZ Maps (only the ones are actually different than final)
- Xbox Bot Navigation Files (People finds them better than TRS versions in which they always
- CZDS Weapon Models
- CZDS Weapon Sounds
- Xbox/CZDS Player Models
- HL/CS 1.6 Replacement Sounds made by Ritual, but some went unused
- CZDS Unused Radio Sounds
- CZDS HUD (Kill icons were also replaced by the modder)
- CSX Sniper Crosshair (remake, can't be more accurate due to forced scope around the crosshair)
- Unreleased Maps by Ritual
- Some maps use the retail textures since the original versions are too dark (XBox version had a different
- Increased Brightness on many maps due to the reason above
- Replaced de_torn_cz mission with de_corruption_cz since it's excluded in this version. (Interestingly, czero_english.txt already had the strings for the map name to be displayed properly in Tour Of Duty screen)
2. Game Bugs/Glitches:
- Sometimes game crashes with no reason (rare)
- Overview looks wrong in widescreen mode (Original Game bug)
3. Information about Versions:
There will be three versions of this pack, which were made for different uses:
There will be three versions of this pack, which were made for different uses:
Version U (Ultimate):
This is the ultimate version. It runs on the "modern" version of Goldsrc (HL25 Anniversary - build 9891 and onwards),
(Exact build is 9891)
contains fixes for high resolutions and all features are implemented. Widescreen FOV is supported by the engine.
This build is recommended to be used with medium/high-end PCs from 2013 and later with 1080p or larger screens.
Beware, AMD and Intel GPU users: 25th Anniversary and newer builds are known to perform worse compared to the older
builds on these GPUs. You might want to skip it and use the Standard Version instead.
This is the ultimate version. It runs on the "modern" version of Goldsrc (HL25 Anniversary - build 9891 and onwards),
(Exact build is 9891)
contains fixes for high resolutions and all features are implemented. Widescreen FOV is supported by the engine.
This build is recommended to be used with medium/high-end PCs from 2013 and later with 1080p or larger screens.
Beware, AMD and Intel GPU users: 25th Anniversary and newer builds are known to perform worse compared to the older
builds on these GPUs. You might want to skip it and use the Standard Version instead.
- Nvidia GeForce 9 series GPU with driver from at least 2016, OpenGL 3.3, 256 MB VRAM
- Intel 2nd gen CPU with at least 3 GHz clock speed
- Windows 7 Service Pack 1
- Visual C++ 2015-2022 Redistributable Runtime
Version S (Standard):
The version in the middle. It runs on the "Steampipe (aka Legacy/Pre-Anniversary)" version of Goldsrc (6153-8684).
(Exact build is 6153)
Most features will be implemented, widescreen is provided via a third-party plugin.
Use this version if the first doesn't work or runs badly.
The version in the middle. It runs on the "Steampipe (aka Legacy/Pre-Anniversary)" version of Goldsrc (6153-8684).
(Exact build is 6153)
Most features will be implemented, widescreen is provided via a third-party plugin.
Use this version if the first doesn't work or runs badly.
- GPU with OpenGL 1.3, 128 MB VRAM
- Intel Core 2 Duo 2.6 GHz
- Windows XP Service Pack 3
- Visual C++ 2010 & 2015-2019 or higher Redistributable Runtime
Version L (Lite/Legacy):
The bottom-tier version for extremely old systems from the era where smartphones looked like feature-phones with extra keys.
Runs on the pre-Steampipe (2511-4554) build of Goldsrc. (Exact build is 3302)
Run this if you are desperate. It might split an Atom though (pun intended :D)
You will feel the lack of many features, though. Blame Valve/TRS for making bots more CPU intensive after patch 1.2!
The bottom-tier version for extremely old systems from the era where smartphones looked like feature-phones with extra keys.
Runs on the pre-Steampipe (2511-4554) build of Goldsrc. (Exact build is 3302)
Run this if you are desperate. It might split an Atom though (pun intended :D)
You will feel the lack of many features, though. Blame Valve/TRS for making bots more CPU intensive after patch 1.2!
- GPU with OpenGL 1.1/DirectX7, 64 MB VRAM (Unsupported GPUs will run in software mode)
- Intel Pentium 4 with 2.4 GHz clock speed
- Windows XP Service Pack 3
- Visual C++ 2010 Redistributable Runtime
4. Credits:
- Ritual Entertainment
- Turtle Rock Studios
- Valve
- AMXX Team
- JK and Will Day
- Garey
The rest goes for the effort for porting:
- Player Models: 1kkuru (The Head Replacements)
- CZDS HUD Edit: Turpow, W0lf_05 and burken (Minor fix and recolor by me)
- CSX Sniper Scope Crosshair: BLUEStrike5K
- CZDS Knife with Shield:
- Taken from CZ: Tour Of Duty Pack 2.0 by AXov70l,
but the exact creator is unknown. He is known for requesting so many stuff about modelling.
The FOV was modified for widescreen, but since we have correct WS FOV in this pack, I restored
the original FOV back >:D
Deagle with Shield model was edited by Nekromancer feat. Dean Amatsuka
The FOV was modified for widescreen, but since we have correct WS FOV in this pack, I restored
the original FOV back >:D
Deagle with Shield model was edited by Nekromancer feat. Dean Amatsuka

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