Уроки по World Builder от Jakob Lund Krarup

Содержание:
When making players you need to understand three things:
  • A player can be computer controlled or player controlled (all teams, but the player's team, should be computer controlled)
  • For each player you have to set who that player regards as friends, enemies or neutrals.
  • For each player you can have any number of teams. Teams are logical groupings of units (e.g. "border patrol", "base guard", etc.)
Below is a video that will show you how to set up a simple singleplayer map with 3 players:
  • Civilian player - has the team "prisoners" who are neutral to begin with.
  • GLA player "BadGuy" - has three teams:
  1. Tower guards - start out by entering a tower and guarding it
  2. Patrol - run around a waypoint path, guarding it
  3. Guards - are all guarding an area between the player and the GLA
  • China player "Player" - is controlled by the player and has a good deal of infantry.
This map also shows you why you need to set a teams state to "Aggressive", because these GLA troops don't shoot before they are shot at. The map shows some elements of scripting you don't need to understand yet: freeing prisoners, setting up patrolling and guarding. These subjects are all covered individually later, but it goes to show why dividing a computerplayer's units into

Video


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