You can force player to select a unit which stays somewhere in ass of your map. The selection will activate all triggers with event "Player selected unit".
Yeah ! for better safe, i have been added "Player selected unit".
Ex."call SelectUnit(XXX,true)"
awesomesk1ll:
i try some data Sync like integer sync, real sync, but i can't use it work for me.
quq_CCCP:
seem like DracoLich's memory API not good for unskilled like me.
by the way, i found way let it working by mixed 2 Anti-Hack system.
add 2 line under hack detect function
call FogMaskEnableOff()
call FogEnableOff()
then, if open map like this on Anti-Hack system #2 will detect it then crash bad Player,
because this player seeing unit that can't be seen in normally (hackdummyUnit).
if Memory[ GameBase+ (MemoryAddress[indexhack]/4) ] != MemoryValue[indexhack] then -------> this function is only running in hack player local for player
call DisplayTextToPlayer(GetLocalPlayer(),0,0,"Hack: " + I2S(indexhack) ) -------> Only hack player will see this msg.
call CreateUnit(GetLocalPlayer(),'hfoo',0,0,0) dys -------> if use this... will kickout some player. (work on host player only)
call DisplayTimedTextToForce( GetPlayersAll(), 15.00, "test" ) -------> Only hack player will see this msg too.
endif
» WarCraft 3 / Полноценный Антимапхак.
Ex."call SelectUnit(XXX,true)"
» WarCraft 3 / Полноценный Антимапхак.
i try some data Sync like integer sync, real sync, but i can't use it work for me.
seem like DracoLich's memory API not good for unskilled like me.
add 2 line under hack detect function
call FogMaskEnableOff()
call FogEnableOff()
then, if open map like this on Anti-Hack system #2 will detect it then crash bad Player,
because this player seeing unit that can't be seen in normally (hackdummyUnit).
» WarCraft 3 / Полноценный Антимапхак.
local for player
call DisplayTextToPlayer(GetLocalPlayer(),0,0,"Hack: " + I2S(indexhack) ) -------> Only hack player will see this msg.
call CreateUnit(GetLocalPlayer(),'hfoo',0,0,0) dys -------> if use this... will kickout some player. (work on host player only)
call DisplayTimedTextToForce( GetPlayersAll(), 15.00, "test" ) -------> Only hack player will see this msg too.
endif
Thank. :D
Ред. okfinch
» WarCraft 3 / Полноценный Антимапхак.